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XR Development Workflows
A1 - Scene Creation
A1.1 - Parts Modeling
A1.2 - Assembly Generation
A1.3 - Digital Human - Avatar
A1.4 - Scene Integration
A1.5 - XR Environment Definition
A2 - Simulation
A2.1 - System Behavior Definition
A2.2 - Behavior Development
A2.3 - 3D Simulation Integration
A2.4 - Calibration and Adjustment
A3 - Interaction
A3.1 - Interaction Metaphors Definition
A3.2 - Interaction Modes Selection
A3.3 - XR Device
A3.4 - Interactivity-Based Assets Classification
A3.5 - Building Behaviors
A4 - UI Creation
A4.1 - Story Board Creation
A4.2 - Use Case Model
A4.3 - Metaphors Description
A4.4 - Implementation
A4.5 - Assessment
A5 - System Integration & Operation
A5.1 XR Platform Integration
A5.2 Building BricksIntegration
A5.3 Digital Twin Integration
A5.4 DT System Deployment
A5.5 DT Demonstration and Operation
XR-Based Learning
L1 - Assembly of a Mechanical Component
L2 - Human-Robot Collaborative Assembling Processes
Trainer Teacher Guidelines
Organisation
Teaching and Learning Method
Teaching Workflow
Development of the Curricula
Joint learning lab
Joint Learning Lab 2021
Joint Learning Lab 2022
Joint Learning Lab 2023
Project Assesment
Joint Learning Lab 2022 Results
Joint Learning Lab 2023 Results
Application with Students
Digital Human Modeling
Human Operator Modeling
Geometric Modeling
Kinematic modeling
PT-DT Interaction
Digital Twin of a Cobot
From CAD to VR
Physical and Digital Twin
IA for Inverse Kinematics
Controling a CNC Machine using VR
From CAD to Web-Based VR
Animation of Machine Center in Virtual Space
Gcode Interpreter and Toolpath Generator
3D Modelling in VR
Design HMI for AR
Framework for training using VR
HMI in a collaborative human-robot workplace
AR for operator training
Joint Learning Lab Team 1
Joint Learning Lab Team 2
Joint Learning Lab Team 3
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